Several years ago we were gifted a small glass hat from my late grandfather’s collection. It sat on a shelf in our living room as a small memento until my wife read about uranium glass. We noticed that our little glass hat had the yellow-green pale color of uranium glass so we grabbed the onlyContinue reading “Uranium Glass Hat Display”
Author Archives: quizlockst
Halloween Craft – Mummy
We have been busy crafting up a storm here to fill our house with Halloween decorations, and my toddler is loving to help. She is absolutely in love with all things monster and scary. Looking around on Youtube for ideas, she instantly took to the idea of making a mummy, like found here. Needing aContinue reading “Halloween Craft – Mummy”
Game Release – The Abandoned World
The Abandoned World was created from a game a Trophy: Dark that I had ran for some friends several years ago. When they were creating their characters, one of the players asked what time period it was set in. It was a one-shot in Trophy: Dark style, so I didn’t have anything planed in mind,Continue reading “Game Release – The Abandoned World”
Space Station Activity Board – Complete!
Over a year ago I posted about the work-in-progress of the Space Station Activity Board, with hopes of soon completing the wiring of the board. Moving houses and other projects pushed the Space Station further and further back, and then the dread of a million tiny soldering connections kept me from making any serious progressContinue reading “Space Station Activity Board – Complete!”
Game Release – THE MAINFRAME
I have fallen in love with the idea of mini zines recently, and was very excited to see The Greate Troika! Pocket Sphere Jam as another chance to make some. As the spheres ( i.e. setting worlds) of Troika! can be wildly eclectic, I tried to branch out from more standard fantasy most of myContinue reading “Game Release – THE MAINFRAME”
Adventuron Christmas Game Jam Post-Mortem
Save Bigfoot’s Christmas was my entry to the Adventuron Christmas Game Jam, creating a classic text adventure using the Adventuron text adventure engine. The main constrains of the jam is that the text adventure needs: all rooms to have a graphic at least 4 puzzles a definite Christmas theme Beginning the Design Trying to juggleContinue reading “Adventuron Christmas Game Jam Post-Mortem”
Giant Cardboard Ghost Trap
My house normally likes to go big for Halloween – making costumes and decorations from scratch is right down the Maker alley. However the current COVID situation had put a damper on our usual festivities, so we decided to reuse our Ghostbuster costumes from a previous year. It has been my hope to someday buildContinue reading “Giant Cardboard Ghost Trap”
Yet Another Roguelike Tutorial
After several months of sporadic coding, I finally completed my first large programming project in a very long time, Yet Another Roguelike Tutorial. I found this excellent tutorial by way of /r/roguelikedev during their RoguelikeDev Does the Roguelike Tutorial event. Since it was my first big dive into Python programming in a very long while,Continue reading “Yet Another Roguelike Tutorial”
RPG Jam – What’s So Cool About The Paranormal Unified Field Theory
tl;dr Check out the game here. I recently finished another itch.io tabletop RPG game jam, the What’s So Cool About Jam? based on hacking the game What’s So Cool About Space? by Jared Sinclair. WSCAS is an incredibly light-weight RPG based on Sword & Backpack, Tunnel Goons, Classic Traveller, and others. The simplicity of itsContinue reading “RPG Jam – What’s So Cool About The Paranormal Unified Field Theory”
Game Jam Postmortem: The Next Adventure Game Jam
As The Next Adventure Game Jam has wrapped up, I thought I would write a bit about my experience in the jam, the development process, and my game, Last Night in the Office, which you can find here. The Next Adventure Jam utilized the adventuron.io game engine, designed to create classic text adventures. Built inContinue reading “Game Jam Postmortem: The Next Adventure Game Jam”